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Remove set_ip_type from network classes (no longer needed)

- TCP:
  - `listen` bind to wildcard "*" -> dual stack socket
  - `listen` bind to address -> socket from address type
  - `connect` -> resolve using best protocol (UNSPEC), socket from address type

- UDP:
  - `listen` bind to wildcard "*" -> dual stack socket
  - `listen` bind to address -> socket from address type
  - `put_packet`/`put_var` -> resolve using TYPE_ANY (UNSPEC), socket from address type
    (to change socket type you must first call `close` it)

(cherry picked from commit 88a56ba783)
This commit is contained in:
Fabio Alessandrelli
2017-01-18 12:47:12 +01:00
parent 0b9684a085
commit d9525082fe
18 changed files with 13 additions and 65 deletions

View File

@@ -38,15 +38,12 @@ class TCP_Server : public Reference {
OBJ_TYPE(TCP_Server, Reference);
protected:
IP::Type ip_type;
static TCP_Server *(*_create)();
//bind helper
static void _bind_methods();
public:
virtual void set_ip_type(IP::Type p_type);
virtual Error listen(uint16_t p_port, const IP_Address p_bind_address = IP_Address("*")) = 0;
virtual bool is_connection_available() const = 0;
virtual Ref<StreamPeerTCP> take_connection() = 0;