You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-04 12:00:25 +00:00
Add TileMapLayer._update_cells virtual callback called when the TileMapLayer's cells are updated
Made `_update_cells` a hook into the `TileMapLayer`'s internal update
This commit is contained in:
committed by
Rémi Verschelde
parent
0f5f3bc954
commit
d92f5e5799
@@ -1460,6 +1460,24 @@ void TileMapLayer::_clear_runtime_update_tile_data_for_cell(CellData &r_cell_dat
|
||||
}
|
||||
}
|
||||
|
||||
void TileMapLayer::_update_cells_callback(bool p_force_cleanup) {
|
||||
if (!GDVIRTUAL_IS_OVERRIDDEN(_update_cells)) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if we should cleanup everything.
|
||||
bool forced_cleanup = p_force_cleanup || !enabled || tile_set.is_null() || !is_visible_in_tree();
|
||||
|
||||
// List all the dirty cell's positions to notify script of cell updates.
|
||||
TypedArray<Vector2i> dirty_cell_positions;
|
||||
for (SelfList<CellData> *cell_data_list_element = dirty.cell_list.first(); cell_data_list_element; cell_data_list_element = cell_data_list_element->next()) {
|
||||
CellData &cell_data = *cell_data_list_element->self();
|
||||
dirty_cell_positions.push_back(cell_data.coords);
|
||||
}
|
||||
|
||||
GDVIRTUAL_CALL(_update_cells, dirty_cell_positions, forced_cleanup);
|
||||
}
|
||||
|
||||
TileSet::TerrainsPattern TileMapLayer::_get_best_terrain_pattern_for_constraints(int p_terrain_set, const Vector2i &p_position, const RBSet<TerrainConstraint> &p_constraints, TileSet::TerrainsPattern p_current_pattern) const {
|
||||
if (tile_set.is_null()) {
|
||||
return TileSet::TerrainsPattern();
|
||||
@@ -1673,6 +1691,10 @@ void TileMapLayer::_internal_update(bool p_force_cleanup) {
|
||||
// This may add cells to the dirty list if a runtime modification has been notified.
|
||||
_build_runtime_update_tile_data(p_force_cleanup);
|
||||
|
||||
// Callback for implementing custom subsystems.
|
||||
// This may add to the dirty list if some cells are changed inside _update_cells.
|
||||
_update_cells_callback(p_force_cleanup);
|
||||
|
||||
// Update all subsystems.
|
||||
_rendering_update(p_force_cleanup);
|
||||
_physics_update(p_force_cleanup);
|
||||
@@ -1861,6 +1883,7 @@ void TileMapLayer::_bind_methods() {
|
||||
|
||||
GDVIRTUAL_BIND(_use_tile_data_runtime_update, "coords");
|
||||
GDVIRTUAL_BIND(_tile_data_runtime_update, "coords", "tile_data");
|
||||
GDVIRTUAL_BIND(_update_cells, "coords", "forced_cleanup");
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::PACKED_BYTE_ARRAY, "tile_map_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_tile_map_data_from_array", "get_tile_map_data_as_array");
|
||||
|
||||
|
||||
Reference in New Issue
Block a user