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Use get_cursor_shape for identifying the cursor shape in AnimationTimelineEdit
get_cursor_shape() is used in cases where a Control displays different cursors in different areas.
There is no need to set the default cursor shape on every mouse move event.
(cherry picked from commit 4a8a6f892f)
This commit is contained in:
committed by
Rémi Verschelde
parent
15aab4cde0
commit
d92406751b
@@ -1724,13 +1724,6 @@ void AnimationTimelineEdit::_gui_input(const Ref<InputEvent> &p_event) {
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Ref<InputEventMouseMotion> mm = p_event;
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if (mm.is_valid()) {
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if (hsize_rect.has_point(mm->get_position())) {
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// Change the cursor to indicate that the track name column's width can be adjusted
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set_default_cursor_shape(Control::CURSOR_HSIZE);
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} else {
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set_default_cursor_shape(Control::CURSOR_ARROW);
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}
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if (dragging_hsize) {
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int ofs = mm->get_position().x - dragging_hsize_from;
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name_limit = dragging_hsize_at + ofs;
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@@ -1752,6 +1745,15 @@ void AnimationTimelineEdit::_gui_input(const Ref<InputEvent> &p_event) {
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}
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}
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Control::CursorShape AnimationTimelineEdit::get_cursor_shape(const Point2 &p_pos) const {
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if (dragging_hsize || hsize_rect.has_point(p_pos)) {
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// Indicate that the track name column's width can be adjusted
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return Control::CURSOR_HSIZE;
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} else {
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return get_default_cursor_shape();
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}
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}
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void AnimationTimelineEdit::set_use_fps(bool p_use_fps) {
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use_fps = p_use_fps;
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update_values();
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