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Fix dangling and reassigned Variants
This commit addresses multiple issues with `Variant`s that point to an `Object` which is later released, when it's tried to be accessed again. Formerly, **while running on the debugger the system would check if the instance id was still valid** to print warnings or return special values. Some cases weren't being warned about whatsoever. Also, a newly allocated `Object` could happen to be allocated at the same memory address of an old one, making cases of use hard to find and having **`Variant`s pointing to the old one magically reassigned to the new**. This commit makes the engine realize all these situations **under debugging** so you can detect and fix them. Running without a debugger attached will still behave as it always did. Also the warning messages have been extended and made clearer. All that said, in the name of performance there's still one possible case of undefined behavior: in multithreaded scripts there would be a race condition between a thread freeing an `Object` and another one trying to operate on it. The latter may not realize the `Object` has been freed soon enough. But that's a case of bad scripting that was never supported anyway.
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@@ -35,6 +35,7 @@
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#include "core/crypto/crypto_core.h"
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#include "core/io/compression.h"
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#include "core/object.h"
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#include "core/object_rc.h"
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#include "core/os/os.h"
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#include "core/script_language.h"
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@@ -1094,22 +1095,18 @@ void Variant::call_ptr(const StringName &p_method, const Variant **p_args, int p
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if (type == Variant::OBJECT) {
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//call object
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Object *obj = _get_obj().obj;
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Object *obj = _OBJ_PTR(*this);
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if (!obj) {
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#ifdef DEBUG_ENABLED
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if (ScriptDebugger::get_singleton() && _get_obj().instance_id != 0 && !ObjectDB::get_instance(_get_obj().instance_id)) {
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WARN_PRINT("Attempted call on stray pointer object.");
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}
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#endif
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r_error.error = CallError::CALL_ERROR_INSTANCE_IS_NULL;
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return;
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}
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#ifdef DEBUG_ENABLED
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if (ScriptDebugger::get_singleton() && _get_obj().ref.is_null()) {
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//only if debugging!
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if (!ObjectDB::instance_validate(obj)) {
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r_error.error = CallError::CALL_ERROR_INSTANCE_IS_NULL;
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return;
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}
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}
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#endif
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ret = _get_obj().obj->call(p_method, p_args, p_argcount, r_error);
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ret = obj->call(p_method, p_args, p_argcount, r_error);
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//else if (type==Variant::METHOD) {
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@@ -1275,18 +1272,16 @@ Variant Variant::construct(const Variant::Type p_type, const Variant **p_args, i
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bool Variant::has_method(const StringName &p_method) const {
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if (type == OBJECT) {
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Object *obj = operator Object *();
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if (!obj)
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return false;
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#ifdef DEBUG_ENABLED
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if (ScriptDebugger::get_singleton()) {
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if (ObjectDB::instance_validate(obj)) {
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#endif
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return obj->has_method(p_method);
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Object *obj = _OBJ_PTR(*this);
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if (!obj) {
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#ifdef DEBUG_ENABLED
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if (ScriptDebugger::get_singleton() && _get_obj().instance_id != 0 && !ObjectDB::get_instance(_get_obj().instance_id)) {
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WARN_PRINT("Attempted method check on stray pointer object.");
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}
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}
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#endif
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return false;
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}
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return obj->has_method(p_method);
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}
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const _VariantCall::TypeFunc &tf = _VariantCall::type_funcs[type];
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