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Extract ScriptInstance to simplify includes
This allows to include script_instance.h directly in the generated gdvirtual.gen.inc, and remove excessive includes from the codebase. This should also allow Resource to use GDVIRTUAL macros, which wasn't possible previously due to a circular dependency.
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@@ -33,7 +33,6 @@
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#include "core/io/resource.h"
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#include "core/object/gdvirtual.gen.inc"
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#include "core/object/script_language.h"
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class EditorResourceConversionPlugin : public RefCounted {
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GDCLASS(EditorResourceConversionPlugin, RefCounted);
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