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Merge pull request #18525 from Calinou/improve-3d-grid
Improve the 3D editor grid
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@@ -4598,7 +4598,10 @@ void SpatialEditor::_init_grid() {
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PoolVector<Color> grid_colors[3];
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PoolVector<Vector3> grid_points[3];
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Color grid_color = EditorSettings::get_singleton()->get("editors/3d/grid_color");
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Color primary_grid_color = EditorSettings::get_singleton()->get("editors/3d/primary_grid_color");
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Color secondary_grid_color = EditorSettings::get_singleton()->get("editors/3d/secondary_grid_color");
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int grid_size = EditorSettings::get_singleton()->get("editors/3d/grid_size");
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int primary_grid_steps = EditorSettings::get_singleton()->get("editors/3d/primary_grid_steps");
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for (int i = 0; i < 3; i++) {
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Vector3 axis;
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@@ -4608,19 +4611,17 @@ void SpatialEditor::_init_grid() {
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Vector3 axis_n2;
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axis_n2[(i + 2) % 3] = 1;
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#define ORIGIN_GRID_SIZE 50
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for (int j = -ORIGIN_GRID_SIZE; j <= ORIGIN_GRID_SIZE; j++) {
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Vector3 p1 = axis_n1 * j + axis_n2 * -ORIGIN_GRID_SIZE;
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for (int j = -grid_size; j <= grid_size; j++) {
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Vector3 p1 = axis_n1 * j + axis_n2 * -grid_size;
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Vector3 p1_dest = p1 * (-axis_n2 + axis_n1);
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Vector3 p2 = axis_n2 * j + axis_n1 * -ORIGIN_GRID_SIZE;
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Vector3 p2 = axis_n2 * j + axis_n1 * -grid_size;
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Vector3 p2_dest = p2 * (-axis_n1 + axis_n2);
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Color line_color = grid_color;
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Color line_color = secondary_grid_color;
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if (j == 0) {
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continue;
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} else if (j % 10 == 0) {
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line_color *= 1.5;
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} else if (j % primary_grid_steps == 0) {
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line_color = primary_grid_color;
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}
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grid_points[i].push_back(p1);
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