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EditorPlugin can request user inputs from editor 3d view

This commit is contained in:
Unknown
2017-06-08 19:57:35 +02:00
committed by kubeczek
parent d4e64e0e60
commit d8b65b1657
5 changed files with 38 additions and 5 deletions

View File

@@ -696,12 +696,19 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
return; //do NONE
{
EditorNode *en = editor;
EditorPluginList *force_input_forwarding_list = en->get_editor_plugins_force_input_forwarding();
if (!force_input_forwarding_list->empty()) {
bool discard = force_input_forwarding_list->forward_spatial_gui_input(camera, p_event, true);
if (discard)
return;
}
}
{
EditorNode *en = editor;
EditorPluginList *over_plugin_list = en->get_editor_plugins_over();
if (!over_plugin_list->empty()) {
bool discard = over_plugin_list->forward_spatial_gui_input(camera, p_event);
bool discard = over_plugin_list->forward_spatial_gui_input(camera, p_event, false);
if (discard)
return;
}