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Fix warnings for operator precedence disambiguation [-Wparentheses]
Fixes the following GCC 5 warnings: ``` core/io/resource_format_binary.cpp:1721:29: warning: suggest parentheses around arithmetic in operand of '|' [-Wparentheses] core/typedefs.h:108:24: warning: suggest parentheses around comparison in operand of '!=' [-Wparentheses] editor/plugins/spatial_editor_plugin.cpp:2202:58: warning: suggest parentheses around comparison in operand of '!=' [-Wparentheses] editor/plugins/spatial_editor_plugin.cpp:5002:12: warning: suggest explicit braces to avoid ambiguous 'else' [-Wparentheses] main/input_default.cpp:346:59: warning: suggest parentheses around '-' inside '<<' [-Wparentheses] main/input_default.cpp:348:60: warning: suggest parentheses around '-' inside '<<' [-Wparentheses] main/input_default.cpp:579:57: warning: suggest parentheses around '-' inside '<<' [-Wparentheses] modules/gridmap/grid_map_editor_plugin.cpp:613:14: warning: suggest explicit braces to avoid ambiguous 'else' [-Wparentheses] modules/theora/video_stream_theora.cpp:335:34: warning: suggest parentheses around '+' in operand of '&' [-Wparentheses] modules/theora/video_stream_theora.cpp:336:35: warning: suggest parentheses around '+' in operand of '&' [-Wparentheses] modules/visual_script/visual_script_property_selector.cpp:215:38: warning: suggest parentheses around '&&' within '||' [-Wparentheses] scene/gui/rich_text_label.cpp:424:84: warning: suggest parentheses around '&&' within '||' [-Wparentheses] scene/gui/rich_text_label.cpp:512:80: warning: suggest parentheses around '&&' within '||' [-Wparentheses] scene/gui/scroll_container.cpp:173:36: warning: suggest parentheses around '&&' within '||' [-Wparentheses] scene/gui/scroll_container.cpp:173:86: warning: suggest parentheses around '&&' within '||' [-Wparentheses] scene/gui/tree.cpp:1419:98: warning: suggest parentheses around '&&' within '||' [-Wparentheses] ```
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@@ -597,29 +597,31 @@ bool GridMapEditor::forward_spatial_input_event(Camera *p_camera, const Ref<Inpu
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if (mb->get_button_index() == BUTTON_LEFT) {
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if (input_action == INPUT_DUPLICATE) {
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//paste
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_duplicate_paste();
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input_action = INPUT_NONE;
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_update_duplicate_indicator();
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} else if (mb->get_shift()) {
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input_action = INPUT_SELECT;
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} else if (mb->get_command())
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} else if (mb->get_command()) {
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input_action = INPUT_COPY;
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else {
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} else {
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input_action = INPUT_PAINT;
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set_items.clear();
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}
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} else if (mb->get_button_index() == BUTTON_RIGHT)
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} else if (mb->get_button_index() == BUTTON_RIGHT) {
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if (input_action == INPUT_DUPLICATE) {
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input_action = INPUT_NONE;
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_update_duplicate_indicator();
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} else if (mb->get_shift()) {
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input_action = INPUT_ERASE;
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set_items.clear();
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} else
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} else {
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return false;
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}
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} else {
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return false;
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}
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return do_input_action(p_camera, Point2(mb->get_position().x, mb->get_position().y), true);
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} else {
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