You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-24 15:26:15 +00:00
Bug Fixes
-=-=-=-=- -Fixed problem with scaling shapes (#827), related to not taking scale in consideration for calculating the moment of inertia -Added support for multiline strings (or comments) using """ -Save subscene bug, properties not being saved in root node (#806) -Fix Crash in CollisionPolygon2DEditor (#814) -Restored Ability to compile without 3D (#795) -Fix InterpolatedCamera (#803) -Fix UV Import for OBJ Meshes (#771) -Fixed issue with modifier gizmos (#794) -Fixed CapsuleShape gizmo handle (#50) -Fixed Import Button (not properly working in 3D) (#733) -Many misc fixes (though no new features)
This commit is contained in:
@@ -122,6 +122,13 @@ public:
|
||||
};
|
||||
|
||||
protected:
|
||||
|
||||
enum StringMode {
|
||||
STRING_SINGLE_QUOTE,
|
||||
STRING_DOUBLE_QUOTE,
|
||||
STRING_MULTILINE
|
||||
};
|
||||
|
||||
static const char* token_names[TK_MAX];
|
||||
public:
|
||||
static const char *get_token_name(Token p_token);
|
||||
|
||||
Reference in New Issue
Block a user