You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-05 12:10:55 +00:00
Bug Fixes
-=-=-=-=- -Fixed problem with scaling shapes (#827), related to not taking scale in consideration for calculating the moment of inertia -Added support for multiline strings (or comments) using """ -Save subscene bug, properties not being saved in root node (#806) -Fix Crash in CollisionPolygon2DEditor (#814) -Restored Ability to compile without 3D (#795) -Fix InterpolatedCamera (#803) -Fix UV Import for OBJ Meshes (#771) -Fixed issue with modifier gizmos (#794) -Fixed CapsuleShape gizmo handle (#50) -Fixed Import Button (not properly working in 3D) (#733) -Many misc fixes (though no new features)
This commit is contained in:
@@ -33,6 +33,7 @@
|
||||
void GDScriptLanguage::get_comment_delimiters(List<String> *p_delimiters) const {
|
||||
|
||||
p_delimiters->push_back("#");
|
||||
p_delimiters->push_back("\"\"\"");
|
||||
|
||||
}
|
||||
void GDScriptLanguage::get_string_delimiters(List<String> *p_delimiters) const {
|
||||
|
||||
Reference in New Issue
Block a user