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Style: Apply clang-tidy's readability-braces-around-statements
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@@ -167,16 +167,18 @@ void BoneTransformEditor::_notification(int p_what) {
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}
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void BoneTransformEditor::_value_changed(const double p_value) {
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if (updating)
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if (updating) {
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return;
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}
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Transform tform = compute_transform_from_vector3s();
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_change_transform(tform);
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}
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void BoneTransformEditor::_value_changed_vector3(const String p_property_name, const Vector3 p_vector, const StringName p_edited_property_name, const bool p_boolean) {
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if (updating)
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if (updating) {
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return;
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}
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Transform tform = compute_transform_from_vector3s();
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_change_transform(tform);
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}
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@@ -194,8 +196,9 @@ Transform BoneTransformEditor::compute_transform_from_vector3s() const {
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}
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void BoneTransformEditor::_value_changed_transform(const String p_property_name, const Transform p_transform, const StringName p_edited_property_name, const bool p_boolean) {
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if (updating)
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if (updating) {
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return;
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}
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_change_transform(p_transform);
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}
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@@ -222,11 +225,13 @@ void BoneTransformEditor::update_enabled_checkbox() {
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}
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void BoneTransformEditor::_update_properties() {
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if (updating)
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if (updating) {
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return;
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}
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if (skeleton == nullptr)
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if (skeleton == nullptr) {
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return;
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}
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updating = true;
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@@ -235,11 +240,13 @@ void BoneTransformEditor::_update_properties() {
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}
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void BoneTransformEditor::_update_custom_pose_properties() {
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if (updating)
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if (updating) {
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return;
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}
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if (skeleton == nullptr)
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if (skeleton == nullptr) {
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return;
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}
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updating = true;
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@@ -287,14 +294,16 @@ void BoneTransformEditor::set_toggle_enabled(const bool p_enabled) {
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}
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void BoneTransformEditor::_key_button_pressed() {
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if (skeleton == nullptr)
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if (skeleton == nullptr) {
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return;
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}
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const BoneId bone_id = property.get_slicec('/', 1).to_int();
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const String name = skeleton->get_bone_name(bone_id);
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if (name.is_empty())
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if (name.is_empty()) {
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return;
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}
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// Need to normalize the basis before you key it
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Transform tform = compute_transform_from_vector3s();
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@@ -405,8 +414,9 @@ PhysicalBone3D *Skeleton3DEditor::create_physical_bone(int bone_id, int bone_chi
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Variant Skeleton3DEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from) {
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TreeItem *selected = joint_tree->get_selected();
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if (!selected)
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if (!selected) {
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return Variant();
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}
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Ref<Texture> icon = selected->get_icon(0);
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@@ -431,27 +441,32 @@ Variant Skeleton3DEditor::get_drag_data_fw(const Point2 &p_point, Control *p_fro
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bool Skeleton3DEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const {
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TreeItem *target = joint_tree->get_item_at_position(p_point);
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if (!target)
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if (!target) {
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return false;
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}
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const String path = target->get_metadata(0);
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if (!path.begins_with("bones/"))
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if (!path.begins_with("bones/")) {
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return false;
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}
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TreeItem *selected = Object::cast_to<TreeItem>(Dictionary(p_data)["node"]);
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if (target == selected)
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if (target == selected) {
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return false;
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}
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const String path2 = target->get_metadata(0);
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if (!path2.begins_with("bones/"))
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if (!path2.begins_with("bones/")) {
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return false;
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}
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return true;
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}
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void Skeleton3DEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
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if (!can_drop_data_fw(p_point, p_data, p_from))
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if (!can_drop_data_fw(p_point, p_data, p_from)) {
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return;
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}
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TreeItem *target = joint_tree->get_item_at_position(p_point);
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TreeItem *selected = Object::cast_to<TreeItem>(Dictionary(p_data)["node"]);
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@@ -510,19 +525,23 @@ void Skeleton3DEditor::_joint_tree_rmb_select(const Vector2 &p_pos) {
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}
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void Skeleton3DEditor::_update_properties() {
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if (rest_editor)
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if (rest_editor) {
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rest_editor->_update_properties();
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if (pose_editor)
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}
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if (pose_editor) {
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pose_editor->_update_properties();
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if (custom_pose_editor)
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}
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if (custom_pose_editor) {
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custom_pose_editor->_update_custom_pose_properties();
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}
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}
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void Skeleton3DEditor::update_joint_tree() {
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joint_tree->clear();
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if (skeleton == nullptr)
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if (skeleton == nullptr) {
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return;
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}
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TreeItem *root = joint_tree->create_item();
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