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mirror of https://github.com/godotengine/godot.git synced 2025-11-06 12:20:30 +00:00

Style: Apply clang-tidy's readability-braces-around-statements

This commit is contained in:
Rémi Verschelde
2021-04-05 14:09:59 +02:00
parent 9bbe51dc27
commit d83761ba80
32 changed files with 308 additions and 165 deletions

View File

@@ -167,16 +167,18 @@ void BoneTransformEditor::_notification(int p_what) {
}
void BoneTransformEditor::_value_changed(const double p_value) {
if (updating)
if (updating) {
return;
}
Transform tform = compute_transform_from_vector3s();
_change_transform(tform);
}
void BoneTransformEditor::_value_changed_vector3(const String p_property_name, const Vector3 p_vector, const StringName p_edited_property_name, const bool p_boolean) {
if (updating)
if (updating) {
return;
}
Transform tform = compute_transform_from_vector3s();
_change_transform(tform);
}
@@ -194,8 +196,9 @@ Transform BoneTransformEditor::compute_transform_from_vector3s() const {
}
void BoneTransformEditor::_value_changed_transform(const String p_property_name, const Transform p_transform, const StringName p_edited_property_name, const bool p_boolean) {
if (updating)
if (updating) {
return;
}
_change_transform(p_transform);
}
@@ -222,11 +225,13 @@ void BoneTransformEditor::update_enabled_checkbox() {
}
void BoneTransformEditor::_update_properties() {
if (updating)
if (updating) {
return;
}
if (skeleton == nullptr)
if (skeleton == nullptr) {
return;
}
updating = true;
@@ -235,11 +240,13 @@ void BoneTransformEditor::_update_properties() {
}
void BoneTransformEditor::_update_custom_pose_properties() {
if (updating)
if (updating) {
return;
}
if (skeleton == nullptr)
if (skeleton == nullptr) {
return;
}
updating = true;
@@ -287,14 +294,16 @@ void BoneTransformEditor::set_toggle_enabled(const bool p_enabled) {
}
void BoneTransformEditor::_key_button_pressed() {
if (skeleton == nullptr)
if (skeleton == nullptr) {
return;
}
const BoneId bone_id = property.get_slicec('/', 1).to_int();
const String name = skeleton->get_bone_name(bone_id);
if (name.is_empty())
if (name.is_empty()) {
return;
}
// Need to normalize the basis before you key it
Transform tform = compute_transform_from_vector3s();
@@ -405,8 +414,9 @@ PhysicalBone3D *Skeleton3DEditor::create_physical_bone(int bone_id, int bone_chi
Variant Skeleton3DEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from) {
TreeItem *selected = joint_tree->get_selected();
if (!selected)
if (!selected) {
return Variant();
}
Ref<Texture> icon = selected->get_icon(0);
@@ -431,27 +441,32 @@ Variant Skeleton3DEditor::get_drag_data_fw(const Point2 &p_point, Control *p_fro
bool Skeleton3DEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const {
TreeItem *target = joint_tree->get_item_at_position(p_point);
if (!target)
if (!target) {
return false;
}
const String path = target->get_metadata(0);
if (!path.begins_with("bones/"))
if (!path.begins_with("bones/")) {
return false;
}
TreeItem *selected = Object::cast_to<TreeItem>(Dictionary(p_data)["node"]);
if (target == selected)
if (target == selected) {
return false;
}
const String path2 = target->get_metadata(0);
if (!path2.begins_with("bones/"))
if (!path2.begins_with("bones/")) {
return false;
}
return true;
}
void Skeleton3DEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
if (!can_drop_data_fw(p_point, p_data, p_from))
if (!can_drop_data_fw(p_point, p_data, p_from)) {
return;
}
TreeItem *target = joint_tree->get_item_at_position(p_point);
TreeItem *selected = Object::cast_to<TreeItem>(Dictionary(p_data)["node"]);
@@ -510,19 +525,23 @@ void Skeleton3DEditor::_joint_tree_rmb_select(const Vector2 &p_pos) {
}
void Skeleton3DEditor::_update_properties() {
if (rest_editor)
if (rest_editor) {
rest_editor->_update_properties();
if (pose_editor)
}
if (pose_editor) {
pose_editor->_update_properties();
if (custom_pose_editor)
}
if (custom_pose_editor) {
custom_pose_editor->_update_custom_pose_properties();
}
}
void Skeleton3DEditor::update_joint_tree() {
joint_tree->clear();
if (skeleton == nullptr)
if (skeleton == nullptr) {
return;
}
TreeItem *root = joint_tree->create_item();