You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-11 13:10:58 +00:00
-removed buggy flags, makes mingw+32 bits+optimized work again,
This commit is contained in:
@@ -305,7 +305,7 @@ def configure(env):
|
|||||||
|
|
||||||
if (env["target"]=="release"):
|
if (env["target"]=="release"):
|
||||||
|
|
||||||
env.Append(CCFLAGS=['-ffast-math','-fomit-frame-pointer','-msse2'])
|
env.Append(CCFLAGS=['-msse2'])
|
||||||
|
|
||||||
if (env["bits"]=="64"):
|
if (env["bits"]=="64"):
|
||||||
env.Append(CCFLAGS=['-O3'])
|
env.Append(CCFLAGS=['-O3'])
|
||||||
|
|||||||
Reference in New Issue
Block a user