1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-07 12:30:27 +00:00

Make window creation with custom position do not flash

This commit is contained in:
Wei Guo
2022-10-23 18:34:41 +08:00
committed by kiraweiguo
parent 0d04e7ec91
commit d7e39e313b
17 changed files with 58 additions and 38 deletions

View File

@@ -738,11 +738,11 @@ void DisplayServerWeb::_dispatch_input_event(const Ref<InputEvent> &p_event) {
}
}
DisplayServer *DisplayServerWeb::create_func(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Size2i &p_resolution, Error &r_error) {
return memnew(DisplayServerWeb(p_rendering_driver, p_window_mode, p_vsync_mode, p_flags, p_resolution, r_error));
DisplayServer *DisplayServerWeb::create_func(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Point2i *p_position, const Size2i &p_resolution, Error &r_error) {
return memnew(DisplayServerWeb(p_rendering_driver, p_window_mode, p_vsync_mode, p_flags, p_position, p_resolution, r_error));
}
DisplayServerWeb::DisplayServerWeb(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Size2i &p_resolution, Error &r_error) {
DisplayServerWeb::DisplayServerWeb(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Point2i *p_position, const Size2i &p_resolution, Error &r_error) {
r_error = OK; // Always succeeds for now.
// Ensure the canvas ID.