You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-07 12:30:27 +00:00
-improved physics ccd
-html5 exporter works again -disable repeat on image loader by default -can change shape offset en tileset, texture offset was broken
This commit is contained in:
@@ -32,7 +32,7 @@
|
||||
|
||||
bool AreaPair2DSW::setup(float p_step) {
|
||||
|
||||
bool result = CollisionSolver2DSW::solve_static(body->get_shape(body_shape),body->get_transform() * body->get_shape_transform(body_shape),body->get_shape_inv_transform(body_shape) * body->get_inv_transform(),area->get_shape(area_shape),area->get_transform() * area->get_shape_transform(area_shape),area->get_shape_inv_transform(area_shape) * area->get_inv_transform(),NULL,this);
|
||||
bool result = CollisionSolver2DSW::solve(body->get_shape(body_shape),body->get_transform() * body->get_shape_transform(body_shape),Vector2(),area->get_shape(area_shape),area->get_transform() * area->get_shape_transform(area_shape),Vector2(),NULL,this);
|
||||
|
||||
if (result!=colliding) {
|
||||
|
||||
|
||||
Reference in New Issue
Block a user