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-improved physics ccd
-html5 exporter works again -disable repeat on image loader by default -can change shape offset en tileset, texture offset was broken
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@@ -198,7 +198,7 @@ bool BodyPairSW::setup(float p_step) {
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//cannot collide
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if (A->has_exception(B->get_self()) || B->has_exception(A->get_self()) || (A->get_mode()<=PhysicsServer::BODY_MODE_STATIC_ACTIVE && B->get_mode()<=PhysicsServer::BODY_MODE_STATIC_ACTIVE)) {
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if (A->has_exception(B->get_self()) || B->has_exception(A->get_self()) || (A->get_mode()<=PhysicsServer::BODY_MODE_KINEMATIC && B->get_mode()<=PhysicsServer::BODY_MODE_KINEMATIC)) {
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return false;
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}
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