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-improved physics ccd
-html5 exporter works again -disable repeat on image loader by default -can change shape offset en tileset, texture offset was broken
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@@ -7511,7 +7511,7 @@ void RasterizerGLES2::init() {
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pvr_supported=extensions.has("GL_IMG_texture_compression_pvrtc");
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etc_supported=extensions.has("GL_OES_compressed_ETC1_RGB8_texture");
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use_depth24 = extensions.has("GL_OES_depth24");
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s3tc_supported = extensions.has("GL_EXT_texture_compression_dxt1") || extensions.has("GL_EXT_texture_compression_s3tc");
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s3tc_supported = extensions.has("GL_EXT_texture_compression_dxt1") || extensions.has("GL_EXT_texture_compression_s3tc") || extensions.has("WEBGL_compressed_texture_s3tc");
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use_half_float = extensions.has("GL_OES_vertex_half_float");
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