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Fix shader crash when the comma used in for loop as a trailing

This commit is contained in:
Chaosus
2024-08-10 11:07:53 +03:00
parent c73ac74c4a
commit d74749fd60
2 changed files with 18 additions and 0 deletions

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@@ -1037,6 +1037,7 @@ private:
Token _make_token(TokenType p_type, const StringName &p_text = StringName());
Token _get_token();
bool _lookup_next(Token &r_tk);
Token _peek();
ShaderNode *shader = nullptr;