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Merge pull request #107671 from dsnopek/editor-run-control
Allow editor plugins to modify run arguments
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@@ -138,6 +138,7 @@ protected:
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GDVIRTUAL1(_set_window_layout, Ref<ConfigFile>)
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GDVIRTUAL1(_get_window_layout, Ref<ConfigFile>)
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GDVIRTUAL0R(bool, _build)
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GDVIRTUAL2RC(Vector<String>, _run_scene, String, Vector<String>)
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GDVIRTUAL0(_enable_plugin)
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GDVIRTUAL0(_disable_plugin)
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@@ -210,6 +211,7 @@ public:
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virtual void get_window_layout(Ref<ConfigFile> p_layout);
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virtual void edited_scene_changed() {} // if changes are pending in editor, apply them
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virtual bool build(); // builds with external tools. Returns true if safe to continue running scene.
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virtual void run_scene(const String &p_scene, Vector<String> &r_args);
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EditorInterface *get_editor_interface();
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ScriptCreateDialog *get_script_create_dialog();
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