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Rename slave keyword to puppet

The slave keyword will still be available as deprecated in 3.1 but will
be dropped from future releases.
This commit is contained in:
Fabio Alessandrelli
2018-09-14 21:59:47 +02:00
parent 8f33542ac3
commit d6b31daec6
17 changed files with 66 additions and 47 deletions

View File

@@ -2109,8 +2109,8 @@ static void _find_identifiers(const GDScriptCompletionContext &p_context, bool p
"and", "in", "not", "or", "false", "PI", "TAU", "INF", "NAN", "self", "true", "as", "assert",
"breakpoint", "class", "extends", "is", "func", "preload", "setget", "signal", "tool", "yield",
"const", "enum", "export", "onready", "static", "var", "break", "continue", "if", "elif",
"else", "for", "pass", "return", "match", "while", "remote", "sync", "master", "slave",
"remotesync", "mastersync", "slavesync",
"else", "for", "pass", "return", "match", "while", "remote", "sync", "master", "puppet", "slave",
"remotesync", "mastersync", "puppetsync",
0
};