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Fix gridmap palette remaining invisible
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@@ -40,11 +40,8 @@
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void GridMapEditor::_node_removed(Node *p_node) {
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if (p_node == node) {
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if (p_node == node)
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node = NULL;
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hide();
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mesh_library_palette->hide();
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}
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}
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void GridMapEditor::_configure() {
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