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Add stencil support for spatial materials

This commit is contained in:
Apples
2023-02-17 15:20:26 -06:00
parent 7574a5dbb3
commit d674c9e289
29 changed files with 1335 additions and 141 deletions

View File

@@ -6297,6 +6297,7 @@ void VisualShaderEditor::_update_preview() {
ShaderLanguage::ShaderCompileInfo info;
info.functions = ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(visual_shader->get_mode()));
info.render_modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(visual_shader->get_mode()));
info.stencil_modes = ShaderTypes::get_singleton()->get_stencil_modes(RenderingServer::ShaderMode(visual_shader->get_mode()));
info.shader_types = ShaderTypes::get_singleton()->get_types();
info.global_shader_uniform_type_func = _visual_shader_editor_get_global_shader_uniform_type;