You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-12 13:20:55 +00:00
Change android orientations from sensor to user
# Conflicts: # platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
This commit is contained in:
@@ -515,13 +515,13 @@ public class GodotIO {
|
|||||||
activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT);
|
activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT);
|
||||||
} break;
|
} break;
|
||||||
case SCREEN_SENSOR_LANDSCAPE: {
|
case SCREEN_SENSOR_LANDSCAPE: {
|
||||||
activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE);
|
activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE);
|
||||||
} break;
|
} break;
|
||||||
case SCREEN_SENSOR_PORTRAIT: {
|
case SCREEN_SENSOR_PORTRAIT: {
|
||||||
activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT);
|
activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_USER_PORTRAIT);
|
||||||
} break;
|
} break;
|
||||||
case SCREEN_SENSOR: {
|
case SCREEN_SENSOR: {
|
||||||
activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_FULL_SENSOR);
|
activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_FULL_USER);
|
||||||
} break;
|
} break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user