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mirror of https://github.com/godotengine/godot.git synced 2025-11-13 13:31:48 +00:00

Fix uninitialized data reads in Input

Found by Valgrind.
This commit is contained in:
lawnjelly
2022-09-06 14:21:01 +01:00
parent 4d4c6c187d
commit d60eae3dbc
2 changed files with 5 additions and 5 deletions

View File

@@ -49,25 +49,25 @@ bool InputEvent::is_action(const StringName &p_action, bool p_exact_match) const
}
bool InputEvent::is_action_pressed(const StringName &p_action, bool p_allow_echo, bool p_exact_match) const {
bool pressed;
bool pressed = false;
bool valid = InputMap::get_singleton()->event_get_action_status(Ref<InputEvent>((InputEvent *)this), p_action, p_exact_match, &pressed, nullptr, nullptr);
return valid && pressed && (p_allow_echo || !is_echo());
}
bool InputEvent::is_action_released(const StringName &p_action, bool p_exact_match) const {
bool pressed;
bool pressed = false;
bool valid = InputMap::get_singleton()->event_get_action_status(Ref<InputEvent>((InputEvent *)this), p_action, p_exact_match, &pressed, nullptr, nullptr);
return valid && !pressed;
}
float InputEvent::get_action_strength(const StringName &p_action, bool p_exact_match) const {
float strength;
float strength = 0.0f;
bool valid = InputMap::get_singleton()->event_get_action_status(Ref<InputEvent>((InputEvent *)this), p_action, p_exact_match, nullptr, &strength, nullptr);
return valid ? strength : 0.0f;
}
float InputEvent::get_action_raw_strength(const StringName &p_action, bool p_exact_match) const {
float raw_strength;
float raw_strength = 0.0f;
bool valid = InputMap::get_singleton()->event_get_action_status(Ref<InputEvent>((InputEvent *)this), p_action, p_exact_match, nullptr, nullptr, &raw_strength);
return valid ? raw_strength : 0.0f;
}