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Fix AnimationTree crash & rename get_tree() to get_animation_tree()
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@@ -115,7 +115,7 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven
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ClassDB::get_inheriters_from_class("AnimationRootNode", &classes);
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menu->add_submenu_item(TTR("Add Animation"), "animations");
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AnimationTree *gp = AnimationTreeEditor::get_singleton()->get_tree();
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AnimationTree *gp = AnimationTreeEditor::get_singleton()->get_animation_tree();
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ERR_FAIL_COND(!gp);
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if (gp && gp->has_node(gp->get_animation_player())) {
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AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(gp->get_node(gp->get_animation_player()));
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@@ -270,7 +270,7 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven
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blend_pos *= (blend_space->get_max_space() - blend_space->get_min_space());
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blend_pos += blend_space->get_min_space();
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AnimationTreeEditor::get_singleton()->get_tree()->set(get_blend_position_path(), blend_pos);
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AnimationTreeEditor::get_singleton()->get_animation_tree()->set(get_blend_position_path(), blend_pos);
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blend_space_draw->queue_redraw();
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}
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@@ -306,7 +306,7 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEven
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blend_pos *= (blend_space->get_max_space() - blend_space->get_min_space());
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blend_pos += blend_space->get_min_space();
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AnimationTreeEditor::get_singleton()->get_tree()->set(get_blend_position_path(), blend_pos);
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AnimationTreeEditor::get_singleton()->get_animation_tree()->set(get_blend_position_path(), blend_pos);
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blend_space_draw->queue_redraw();
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}
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@@ -589,7 +589,7 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_draw() {
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color.a *= 0.5;
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}
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Vector2 blend_pos = AnimationTreeEditor::get_singleton()->get_tree()->get(get_blend_position_path());
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Vector2 blend_pos = AnimationTreeEditor::get_singleton()->get_animation_tree()->get(get_blend_position_path());
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Vector2 point = blend_pos;
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point = (point - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space());
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@@ -797,12 +797,12 @@ void AnimationNodeBlendSpace2DEditor::_notification(int p_what) {
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case NOTIFICATION_PROCESS: {
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String error;
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if (!AnimationTreeEditor::get_singleton()->get_tree()) {
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if (!AnimationTreeEditor::get_singleton()->get_animation_tree()) {
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error = TTR("BlendSpace2D does not belong to an AnimationTree node.");
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} else if (!AnimationTreeEditor::get_singleton()->get_tree()->is_active()) {
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} else if (!AnimationTreeEditor::get_singleton()->get_animation_tree()->is_active()) {
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error = TTR("AnimationTree is inactive.\nActivate to enable playback, check node warnings if activation fails.");
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} else if (AnimationTreeEditor::get_singleton()->get_tree()->is_state_invalid()) {
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error = AnimationTreeEditor::get_singleton()->get_tree()->get_invalid_state_reason();
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} else if (AnimationTreeEditor::get_singleton()->get_animation_tree()->is_state_invalid()) {
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error = AnimationTreeEditor::get_singleton()->get_animation_tree()->get_invalid_state_reason();
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} else if (blend_space->get_triangle_count() == 0) {
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error = TTR("No triangles exist, so no blending can take place.");
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}
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