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mirror of https://github.com/godotengine/godot.git synced 2025-11-21 14:57:09 +00:00

Remove unnecessary cpp files

This commit is contained in:
kobewi
2025-07-11 15:00:44 +02:00
parent 1d8e738499
commit d591bcc09c
25 changed files with 51 additions and 537 deletions

View File

@@ -1,38 +0,0 @@
/**************************************************************************/
/* command_queue_mt.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "command_queue_mt.h"
CommandQueueMT::CommandQueueMT() {
command_mem.reserve(DEFAULT_COMMAND_MEM_SIZE_KB * 1024);
}
CommandQueueMT::~CommandQueueMT() {
}

View File

@@ -252,6 +252,7 @@ public:
pump_task_id = p_task_id; pump_task_id = p_task_id;
} }
CommandQueueMT(); CommandQueueMT() {
~CommandQueueMT(); command_mem.reserve(DEFAULT_COMMAND_MEM_SIZE_KB * 1024);
}
}; };

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@@ -1,33 +0,0 @@
/**************************************************************************/
/* rid_owner.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "rid_owner.h"
SafeNumeric<uint64_t> RID_AllocBase::base_id{ 1 };

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@@ -75,7 +75,7 @@
#endif #endif
class RID_AllocBase { class RID_AllocBase {
static SafeNumeric<uint64_t> base_id; static inline SafeNumeric<uint64_t> base_id{ 1 };
protected: protected:
static RID _make_from_id(uint64_t p_id) { static RID _make_from_id(uint64_t p_id) {

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@@ -1,36 +0,0 @@
/**************************************************************************/
/* godot_broad_phase_2d.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "godot_broad_phase_2d.h"
GodotBroadPhase2D::CreateFunction GodotBroadPhase2D::create_func = nullptr;
GodotBroadPhase2D::~GodotBroadPhase2D() {
}

View File

@@ -39,7 +39,7 @@ class GodotBroadPhase2D {
public: public:
typedef GodotBroadPhase2D *(*CreateFunction)(); typedef GodotBroadPhase2D *(*CreateFunction)();
static CreateFunction create_func; static inline CreateFunction create_func = nullptr;
typedef uint32_t ID; typedef uint32_t ID;
@@ -64,5 +64,5 @@ public:
virtual void update() = 0; virtual void update() = 0;
virtual ~GodotBroadPhase2D(); virtual ~GodotBroadPhase2D() {}
}; };

View File

@@ -1,36 +0,0 @@
/**************************************************************************/
/* godot_broad_phase_3d.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "godot_broad_phase_3d.h"
GodotBroadPhase3D::CreateFunction GodotBroadPhase3D::create_func = nullptr;
GodotBroadPhase3D::~GodotBroadPhase3D() {
}

View File

@@ -39,7 +39,7 @@ class GodotBroadPhase3D {
public: public:
typedef GodotBroadPhase3D *(*CreateFunction)(); typedef GodotBroadPhase3D *(*CreateFunction)();
static CreateFunction create_func; static inline CreateFunction create_func = nullptr;
typedef uint32_t ID; typedef uint32_t ID;
@@ -65,5 +65,5 @@ public:
virtual void update() = 0; virtual void update() = 0;
virtual ~GodotBroadPhase3D(); virtual ~GodotBroadPhase3D() {}
}; };

View File

@@ -27,8 +27,6 @@ web_files = [
"http_client_web.cpp", "http_client_web.cpp",
"javascript_bridge_singleton.cpp", "javascript_bridge_singleton.cpp",
"web_main.cpp", "web_main.cpp",
"ip_web.cpp",
"net_socket_web.cpp",
"os_web.cpp", "os_web.cpp",
] ]

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@@ -1,48 +0,0 @@
/**************************************************************************/
/* ip_web.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "ip_web.h"
void IPWeb::_resolve_hostname(List<IPAddress> &r_addresses, const String &p_hostname, Type p_type) const {
}
void IPWeb::get_local_interfaces(HashMap<String, Interface_Info> *r_interfaces) const {
}
void IPWeb::make_default() {
_create = _create_web;
}
IP *IPWeb::_create_web() {
return memnew(IPWeb);
}
IPWeb::IPWeb() {
}

View File

@@ -35,14 +35,17 @@
class IPWeb : public IP { class IPWeb : public IP {
GDCLASS(IPWeb, IP); GDCLASS(IPWeb, IP);
virtual void _resolve_hostname(List<IPAddress> &r_addresses, const String &p_hostname, Type p_type = TYPE_ANY) const override; virtual void _resolve_hostname(List<IPAddress> &r_addresses, const String &p_hostname, Type p_type = TYPE_ANY) const override {}
private: private:
static IP *_create_web(); static IP *_create_web() {
return memnew(IPWeb);
}
public: public:
virtual void get_local_interfaces(HashMap<String, Interface_Info> *r_interfaces) const override; virtual void get_local_interfaces(HashMap<String, Interface_Info> *r_interfaces) const override {}
static void make_default(); static void make_default() {
IPWeb(); _create = _create_web;
}
}; };

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@@ -1,39 +0,0 @@
/**************************************************************************/
/* net_socket_web.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "net_socket_web.h"
NetSocket *NetSocketWeb::_create_func() {
return memnew(NetSocketWeb);
}
void NetSocketWeb::make_default() {
_create = _create_func;
}

View File

@@ -36,10 +36,14 @@
class NetSocketWeb : public NetSocket { class NetSocketWeb : public NetSocket {
protected: protected:
static NetSocket *_create_func(); static NetSocket *_create_func() {
return memnew(NetSocketWeb);
}
public: public:
static void make_default(); static void make_default() {
_create = _create_func;
}
virtual Error open(Type p_sock_type, IP::Type &ip_type) override { return ERR_UNAVAILABLE; } virtual Error open(Type p_sock_type, IP::Type &ip_type) override { return ERR_UNAVAILABLE; }
virtual void close() override {} virtual void close() override {}
@@ -64,6 +68,4 @@ public:
virtual void set_reuse_address_enabled(bool p_enabled) override {} virtual void set_reuse_address_enabled(bool p_enabled) override {}
virtual Error join_multicast_group(const IPAddress &p_multi_address, const String &p_if_name) override { return ERR_UNAVAILABLE; } virtual Error join_multicast_group(const IPAddress &p_multi_address, const String &p_if_name) override { return ERR_UNAVAILABLE; }
virtual Error leave_multicast_group(const IPAddress &p_multi_address, const String &p_if_name) override { return ERR_UNAVAILABLE; } virtual Error leave_multicast_group(const IPAddress &p_multi_address, const String &p_if_name) override { return ERR_UNAVAILABLE; }
NetSocketWeb() {}
}; };

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@@ -1,43 +0,0 @@
/**************************************************************************/
/* texture_storage.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "texture_storage.h"
using namespace RendererDummy;
TextureStorage *TextureStorage::singleton = nullptr;
TextureStorage::TextureStorage() {
singleton = this;
}
TextureStorage::~TextureStorage() {
singleton = nullptr;
}

View File

@@ -36,7 +36,7 @@ namespace RendererDummy {
class TextureStorage : public RendererTextureStorage { class TextureStorage : public RendererTextureStorage {
private: private:
static TextureStorage *singleton; static inline TextureStorage *singleton = nullptr;
struct DummyTexture { struct DummyTexture {
Ref<Image> image; Ref<Image> image;
@@ -46,8 +46,8 @@ private:
public: public:
static TextureStorage *get_singleton() { return singleton; } static TextureStorage *get_singleton() { return singleton; }
TextureStorage(); TextureStorage() { singleton = this; }
~TextureStorage(); ~TextureStorage() { singleton = nullptr; }
/* Canvas Texture API */ /* Canvas Texture API */

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@@ -1,43 +0,0 @@
/**************************************************************************/
/* forward_id_storage.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "forward_id_storage.h"
using namespace RendererRD;
ForwardIDStorage *ForwardIDStorage::singleton = nullptr;
ForwardIDStorage::ForwardIDStorage() {
singleton = this;
}
ForwardIDStorage::~ForwardIDStorage() {
singleton = nullptr;
}

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@@ -48,13 +48,13 @@ enum ForwardIDType {
class ForwardIDStorage { class ForwardIDStorage {
private: private:
static ForwardIDStorage *singleton; static inline ForwardIDStorage *singleton = nullptr;
public: public:
static ForwardIDStorage *get_singleton() { return singleton; } static ForwardIDStorage *get_singleton() { return singleton; }
ForwardIDStorage(); ForwardIDStorage() { singleton = this; }
virtual ~ForwardIDStorage(); virtual ~ForwardIDStorage() { singleton = nullptr; }
virtual RendererRD::ForwardID allocate_forward_id(RendererRD::ForwardIDType p_type) { return -1; } virtual RendererRD::ForwardID allocate_forward_id(RendererRD::ForwardIDType p_type) { return -1; }
virtual void free_forward_id(RendererRD::ForwardIDType p_type, RendererRD::ForwardID p_id) {} virtual void free_forward_id(RendererRD::ForwardIDType p_type, RendererRD::ForwardID p_id) {}

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@@ -1,47 +0,0 @@
/**************************************************************************/
/* render_data_rd.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "render_data_rd.h"
Ref<RenderSceneBuffers> RenderDataRD::get_render_scene_buffers() const {
return render_buffers;
}
RenderSceneData *RenderDataRD::get_render_scene_data() const {
return scene_data;
}
RID RenderDataRD::get_environment() const {
return environment;
}
RID RenderDataRD::get_camera_attributes() const {
return camera_attributes;
}

View File

@@ -39,11 +39,11 @@ class RenderDataRD : public RenderData {
public: public:
// Access methods to expose data externally // Access methods to expose data externally
virtual Ref<RenderSceneBuffers> get_render_scene_buffers() const override; virtual Ref<RenderSceneBuffers> get_render_scene_buffers() const override { return render_buffers; }
virtual RenderSceneData *get_render_scene_data() const override; virtual RenderSceneData *get_render_scene_data() const override { return scene_data; }
virtual RID get_environment() const override; virtual RID get_environment() const override { return environment; }
virtual RID get_camera_attributes() const override; virtual RID get_camera_attributes() const override { return camera_attributes; }
// Members are publicly accessible within the render engine. // Members are publicly accessible within the render engine.
Ref<RenderSceneBuffersRD> render_buffers; Ref<RenderSceneBuffersRD> render_buffers;

View File

@@ -1,37 +0,0 @@
/**************************************************************************/
/* rendering_method.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "rendering_method.h"
RenderingMethod::RenderingMethod() {
}
RenderingMethod::~RenderingMethod() {
}

View File

@@ -368,6 +368,5 @@ public:
virtual void tick() = 0; virtual void tick() = 0;
virtual void pre_draw(bool p_will_draw) = 0; virtual void pre_draw(bool p_will_draw) = 0;
RenderingMethod(); virtual ~RenderingMethod() {}
virtual ~RenderingMethod();
}; };

View File

@@ -1,49 +0,0 @@
/**************************************************************************/
/* rendering_server_globals.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "rendering_server_globals.h"
bool RenderingServerGlobals::threaded = false;
RendererUtilities *RenderingServerGlobals::utilities = nullptr;
RendererLightStorage *RenderingServerGlobals::light_storage = nullptr;
RendererMaterialStorage *RenderingServerGlobals::material_storage = nullptr;
RendererMeshStorage *RenderingServerGlobals::mesh_storage = nullptr;
RendererParticlesStorage *RenderingServerGlobals::particles_storage = nullptr;
RendererTextureStorage *RenderingServerGlobals::texture_storage = nullptr;
RendererGI *RenderingServerGlobals::gi = nullptr;
RendererFog *RenderingServerGlobals::fog = nullptr;
RendererCameraAttributes *RenderingServerGlobals::camera_attributes = nullptr;
RendererCanvasRender *RenderingServerGlobals::canvas_render = nullptr;
RendererCompositor *RenderingServerGlobals::rasterizer = nullptr;
RendererCanvasCull *RenderingServerGlobals::canvas = nullptr;
RendererViewport *RenderingServerGlobals::viewport = nullptr;
RenderingMethod *RenderingServerGlobals::scene = nullptr;

View File

@@ -49,23 +49,23 @@ class RenderingMethod;
class RenderingServerGlobals { class RenderingServerGlobals {
public: public:
static bool threaded; static inline bool threaded = false;
static RendererUtilities *utilities; static inline RendererUtilities *utilities = nullptr;
static RendererLightStorage *light_storage; static inline RendererLightStorage *light_storage = nullptr;
static RendererMaterialStorage *material_storage; static inline RendererMaterialStorage *material_storage = nullptr;
static RendererMeshStorage *mesh_storage; static inline RendererMeshStorage *mesh_storage = nullptr;
static RendererParticlesStorage *particles_storage; static inline RendererParticlesStorage *particles_storage = nullptr;
static RendererTextureStorage *texture_storage; static inline RendererTextureStorage *texture_storage = nullptr;
static RendererGI *gi; static inline RendererGI *gi = nullptr;
static RendererFog *fog; static inline RendererFog *fog = nullptr;
static RendererCameraAttributes *camera_attributes; static inline RendererCameraAttributes *camera_attributes = nullptr;
static RendererCanvasRender *canvas_render; static inline RendererCanvasRender *canvas_render = nullptr;
static RendererCompositor *rasterizer; static inline RendererCompositor *rasterizer = nullptr;
static RendererCanvasCull *canvas; static inline RendererCanvasCull *canvas = nullptr;
static RendererViewport *viewport; static inline RendererViewport *viewport = nullptr;
static RenderingMethod *scene; static inline RenderingMethod *scene = nullptr;
}; };
#define RSG RenderingServerGlobals #define RSG RenderingServerGlobals

View File

@@ -1,39 +0,0 @@
/**************************************************************************/
/* xr_controller_tracker.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "xr_controller_tracker.h"
#include "core/input/input.h"
void XRControllerTracker::_bind_methods() {}
XRControllerTracker::XRControllerTracker() {
type = XRServer::TRACKER_CONTROLLER;
}

View File

@@ -41,9 +41,8 @@ class XRControllerTracker : public XRPositionalTracker {
GDCLASS(XRControllerTracker, XRPositionalTracker); GDCLASS(XRControllerTracker, XRPositionalTracker);
_THREAD_SAFE_CLASS_ _THREAD_SAFE_CLASS_
protected:
static void _bind_methods();
public: public:
XRControllerTracker(); XRControllerTracker() {
type = XRServer::TRACKER_CONTROLLER;
}
}; };