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mirror of https://github.com/godotengine/godot.git synced 2025-11-11 13:10:58 +00:00

Hide EditorSpinSlider slider for VectorNI

This commit is contained in:
Giganzo
2025-02-05 21:07:05 +01:00
parent c394eaa45c
commit d53dbaf81a
3 changed files with 6 additions and 5 deletions

View File

@@ -153,7 +153,7 @@ void EditorPropertyVectorN::_notification(int p_what) {
}
}
void EditorPropertyVectorN::setup(double p_min, double p_max, double p_step, bool p_hide_slider, bool p_link, const String &p_suffix, bool p_radians_as_degrees) {
void EditorPropertyVectorN::setup(double p_min, double p_max, double p_step, bool p_hide_slider, bool p_link, const String &p_suffix, bool p_radians_as_degrees, bool p_is_int) {
radians_as_degrees = p_radians_as_degrees;
for (EditorSpinSlider *spin : spin_sliders) {
@@ -164,6 +164,7 @@ void EditorPropertyVectorN::setup(double p_min, double p_max, double p_step, boo
spin->set_allow_greater(true);
spin->set_allow_lesser(true);
spin->set_suffix(p_suffix);
spin->set_editing_integer(p_is_int);
}
if (!p_link) {