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[.NET] Fix gradle builds for multiple ABIs
Include the needed .NET jar in the Godot templates so it's always available, then we don't need to include the jar from a .NET publish which could fail when exporting to multiple architectures because it would attempt to add the same jar for each architecture.
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@@ -70,10 +70,7 @@ dependencies {
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}
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// .NET dependencies
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String jar = '../../../../modules/mono/thirdparty/libSystem.Security.Cryptography.Native.Android.jar'
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if (file(jar).exists()) {
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monoImplementation files(jar)
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}
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monoImplementation fileTree(dir: 'monoLibs', include: ['*.jar'])
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}
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android {
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