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[Scene] Add SceneStringNames::font(_size/_color)

This commit is contained in:
A Thousand Ships
2024-05-14 15:57:29 +02:00
parent b435551682
commit d519715d94
77 changed files with 453 additions and 446 deletions

View File

@@ -994,8 +994,8 @@ void TileMapLayerEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p
}
}
Ref<Font> font = p_overlay->get_theme_font(SNAME("font"), SNAME("Label"));
int font_size = p_overlay->get_theme_font_size(SNAME("font_size"), SNAME("Label"));
Ref<Font> font = p_overlay->get_theme_font(SceneStringName(font), SNAME("Label"));
int font_size = p_overlay->get_theme_font_size(SceneStringName(font_size), SNAME("Label"));
Point2 msgpos = Point2(20 * EDSCALE, p_overlay->get_size().y - 20 * EDSCALE);
String text = tile_set->local_to_map(edited_layer->get_local_mouse_position());
@@ -4333,7 +4333,7 @@ void TileMapLayerEditor::forward_canvas_draw_over_viewport(Control *p_overlay) {
}
// Draw the IDs for debug.
/*Ref<Font> font = get_theme_font(SNAME("font"), SNAME("Label"));
/*Ref<Font> font = get_theme_font(SceneStringName(font), SNAME("Label"));
for (int x = displayed_rect.position.x; x < (displayed_rect.position.x + displayed_rect.size.x); x++) {
for (int y = displayed_rect.position.y; y < (displayed_rect.position.y + displayed_rect.size.y); y++) {
p_overlay->draw_string(font, xform.xform(tile_set->map_to_local(Vector2(x, y))) + Vector2i(-tile_shape_size.x / 2, 0), vformat("%s", Vector2(x, y)));