You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-18 14:21:41 +00:00
Fix wrong owner for editor plugin created nodes in instanced scene
This commit is contained in:
@@ -51,7 +51,7 @@ void SkeletonEditor::_on_click_option(int p_option) {
|
||||
|
||||
void SkeletonEditor::create_physical_skeleton() {
|
||||
UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
|
||||
Node *owner = skeleton == get_tree()->get_edited_scene_root() ? skeleton : skeleton->get_owner();
|
||||
Node *owner = get_tree()->get_edited_scene_root();
|
||||
|
||||
const int bc = skeleton->get_bone_count();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user