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add root_node as property of MultiplayerAPI

This commit is contained in:
Jummit
2020-06-01 10:34:15 +02:00
parent 0287508dcd
commit d4c4d2db4c
3 changed files with 11 additions and 10 deletions

View File

@@ -115,6 +115,7 @@ public:
void poll();
void clear();
void set_root_node(Node *p_node);
Node *get_root_node();
void set_network_peer(const Ref<NetworkedMultiplayerPeer> &p_peer);
Ref<NetworkedMultiplayerPeer> get_network_peer() const;
Error send_bytes(Vector<uint8_t> p_data, int p_to = NetworkedMultiplayerPeer::TARGET_PEER_BROADCAST, NetworkedMultiplayerPeer::TransferMode p_mode = NetworkedMultiplayerPeer::TRANSFER_MODE_RELIABLE);