You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-08 12:40:44 +00:00
Add missing argument names in GDScript bindings
All classes were reviewed apart from VisualServer for which no argument name is documented at all. While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place).
This commit is contained in:
@@ -1071,7 +1071,7 @@ void EditorFileDialog::_bind_methods() {
|
||||
ObjectTypeDB::bind_method(_MD("get_vbox:VBoxContainer"),&EditorFileDialog::get_vbox);
|
||||
ObjectTypeDB::bind_method(_MD("set_access","access"),&EditorFileDialog::set_access);
|
||||
ObjectTypeDB::bind_method(_MD("get_access"),&EditorFileDialog::get_access);
|
||||
ObjectTypeDB::bind_method(_MD("set_show_hidden_files"),&EditorFileDialog::set_show_hidden_files);
|
||||
ObjectTypeDB::bind_method(_MD("set_show_hidden_files","show"),&EditorFileDialog::set_show_hidden_files);
|
||||
ObjectTypeDB::bind_method(_MD("is_showing_hidden_files"),&EditorFileDialog::is_showing_hidden_files);
|
||||
ObjectTypeDB::bind_method(_MD("_select_drive"),&EditorFileDialog::_select_drive);
|
||||
ObjectTypeDB::bind_method(_MD("_make_dir"),&EditorFileDialog::_make_dir);
|
||||
|
||||
Reference in New Issue
Block a user