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Add missing argument names in GDScript bindings
All classes were reviewed apart from VisualServer for which no argument name is documented at all. While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place).
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@@ -70,9 +70,9 @@ void Texture::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("has_alpha"),&Texture::has_alpha);
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ObjectTypeDB::bind_method(_MD("set_flags","flags"),&Texture::set_flags);
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ObjectTypeDB::bind_method(_MD("get_flags"),&Texture::get_flags);
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ObjectTypeDB::bind_method(_MD("draw","canvas_item","pos","modulate"),&Texture::draw,DEFVAL(Color(1,1,1)),DEFVAL(false));
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ObjectTypeDB::bind_method(_MD("draw_rect","canvas_item","rect","tile","modulate"),&Texture::draw_rect,DEFVAL(Color(1,1,1)),DEFVAL(false));
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ObjectTypeDB::bind_method(_MD("draw_rect_region","canvas_item","rect","src_rect","modulate"),&Texture::draw_rect_region,DEFVAL(Color(1,1,1)),DEFVAL(false));
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ObjectTypeDB::bind_method(_MD("draw","canvas_item","pos","modulate","transpose"),&Texture::draw,DEFVAL(Color(1,1,1)),DEFVAL(false));
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ObjectTypeDB::bind_method(_MD("draw_rect","canvas_item","rect","tile","modulate","transpose"),&Texture::draw_rect,DEFVAL(Color(1,1,1)),DEFVAL(false));
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ObjectTypeDB::bind_method(_MD("draw_rect_region","canvas_item","rect","src_rect","modulate","transpose"),&Texture::draw_rect_region,DEFVAL(Color(1,1,1)),DEFVAL(false));
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BIND_CONSTANT( FLAG_MIPMAPS );
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BIND_CONSTANT( FLAG_REPEAT );
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