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Add missing argument names in GDScript bindings

All classes were reviewed apart from VisualServer for which no argument name is documented at all.
While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place).
This commit is contained in:
Rémi Verschelde
2015-12-28 02:13:05 +01:00
parent fe46b2ac0c
commit d4993b74fc
42 changed files with 234 additions and 236 deletions

View File

@@ -1586,7 +1586,7 @@ void SceneTree::_bind_methods() {
ObjectTypeDB::bind_method(_MD("notify_group","call_flags","group","notification"),&SceneTree::notify_group);
ObjectTypeDB::bind_method(_MD("set_group","call_flags","group","property","value"),&SceneTree::set_group);
ObjectTypeDB::bind_method(_MD("get_nodes_in_group"),&SceneTree::_get_nodes_in_group);
ObjectTypeDB::bind_method(_MD("get_nodes_in_group","group"),&SceneTree::_get_nodes_in_group);
ObjectTypeDB::bind_method(_MD("get_root:Viewport"),&SceneTree::get_root);