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Add missing argument names in GDScript bindings
All classes were reviewed apart from VisualServer for which no argument name is documented at all. While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place).
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@@ -62,8 +62,8 @@ void Input::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("set_mouse_mode","mode"),&Input::set_mouse_mode);
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ObjectTypeDB::bind_method(_MD("get_mouse_mode"),&Input::get_mouse_mode);
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ObjectTypeDB::bind_method(_MD("warp_mouse_pos","to"),&Input::warp_mouse_pos);
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ObjectTypeDB::bind_method(_MD("action_press"),&Input::action_press);
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ObjectTypeDB::bind_method(_MD("action_release"),&Input::action_release);
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ObjectTypeDB::bind_method(_MD("action_press","action"),&Input::action_press);
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ObjectTypeDB::bind_method(_MD("action_release","action"),&Input::action_release);
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ObjectTypeDB::bind_method(_MD("set_custom_mouse_cursor","image:Texture","hotspot"),&Input::set_custom_mouse_cursor,DEFVAL(Vector2()));
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BIND_CONSTANT( MOUSE_MODE_VISIBLE );
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