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Remove Signal connect binds
Remove the optional argument p_binds from `Object::connect` since it was deprecated by Callable.bind(). Changed all uses of it to Callable.bind()
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@@ -282,7 +282,7 @@ ShaderFileEditor::ShaderFileEditor() {
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stage_hb->add_child(button);
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stages[i] = button;
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button->set_button_group(bg);
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button->connect("pressed", callable_mp(this, &ShaderFileEditor::_version_selected), varray(i));
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button->connect("pressed", callable_mp(this, &ShaderFileEditor::_version_selected).bind(i));
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}
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error_text = memnew(RichTextLabel);
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