1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-07 12:30:27 +00:00

Remove Signal connect binds

Remove the optional argument p_binds from `Object::connect` since it was deprecated by Callable.bind().
Changed all uses of it to Callable.bind()
This commit is contained in:
Juan Linietsky
2022-07-28 22:56:41 +02:00
parent 14d021287b
commit d4433ae6d3
149 changed files with 645 additions and 708 deletions

View File

@@ -473,7 +473,7 @@ GroupDialog::GroupDialog() {
add_group_button = memnew(Button);
add_group_button->set_text(TTR("Add"));
chbc->add_child(add_group_button);
add_group_button->connect("pressed", callable_mp(this, &GroupDialog::_add_group_pressed), varray(String()));
add_group_button->connect("pressed", callable_mp(this, &GroupDialog::_add_group_pressed).bind(String()));
VBoxContainer *vbc_add = memnew(VBoxContainer);
hbc->add_child(vbc_add);
@@ -737,7 +737,7 @@ GroupsEditor::GroupsEditor() {
add = memnew(Button);
add->set_text(TTR("Add"));
hbc->add_child(add);
add->connect("pressed", callable_mp(this, &GroupsEditor::_add_group), varray(String()));
add->connect("pressed", callable_mp(this, &GroupsEditor::_add_group).bind(String()));
tree = memnew(Tree);
tree->set_hide_root(true);