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GDScript default argument override bug fix

Fix: #41766
This commit is contained in:
Thakee Nathees
2020-09-05 03:16:23 +05:30
parent 307ea716cc
commit d42b305377
4 changed files with 15 additions and 7 deletions

View File

@@ -121,6 +121,7 @@ public:
virtual void write_assign(const Address &p_target, const Address &p_source) = 0;
virtual void write_assign_true(const Address &p_target) = 0;
virtual void write_assign_false(const Address &p_target) = 0;
virtual void write_assign_default_parameter(const Address &dst, const Address &src) = 0;
virtual void write_cast(const Address &p_target, const Address &p_source, const GDScriptDataType &p_type) = 0;
virtual void write_call(const Address &p_target, const Address &p_base, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0;
virtual void write_super_call(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0;