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Merge pull request #99230 from paddy-exe/instance_uniforms_compatability_renderer
Implement 2D instance uniforms
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@@ -343,6 +343,8 @@ public:
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RID material;
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RID skeleton;
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int32_t instance_allocated_shader_uniforms_offset = -1;
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Item *next = nullptr;
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struct CopyBackBuffer {
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