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Merge pull request #50046 from Calinou/editor-camera-preview-allow-view-menu

Allow using the 3D editor's View menu while previewing a camera
This commit is contained in:
Rémi Verschelde
2021-07-05 14:14:53 +02:00
committed by GitHub

View File

@@ -3250,14 +3250,12 @@ void Node3DEditorViewport::_toggle_camera_preview(bool p_activate) {
if (!preview) {
preview_camera->hide();
}
view_menu->set_disabled(false);
surface->update();
} else {
previewing = preview;
previewing->connect("tree_exiting", callable_mp(this, &Node3DEditorViewport::_preview_exited_scene));
RS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), preview->get_camera()); //replace
view_menu->set_disabled(true);
surface->update();
}
}
@@ -3504,7 +3502,6 @@ void Node3DEditorViewport::set_state(const Dictionary &p_state) {
previewing = Object::cast_to<Camera3D>(pv);
previewing->connect("tree_exiting", callable_mp(this, &Node3DEditorViewport::_preview_exited_scene));
RS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), previewing->get_camera()); //replace
view_menu->set_disabled(true);
surface->update();
preview_camera->set_pressed(true);
preview_camera->show();