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doc: Sync classref with current source
Adds API changes from the new GPU lightmapper.
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@@ -9,15 +9,6 @@
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<tutorials>
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</tutorials>
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<methods>
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<method name="get_flag" qualifiers="const">
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<return type="bool">
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</return>
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<argument index="0" name="flag" type="int" enum="GeometryInstance3D.Flags">
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</argument>
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<description>
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Returns the [enum GeometryInstance3D.Flags] that have been set for this object.
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</description>
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</method>
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<method name="get_shader_instance_uniform" qualifiers="const">
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<return type="Variant">
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</return>
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@@ -35,17 +26,6 @@
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Overrides the bounding box of this node with a custom one. To remove it, set an [AABB] with all fields set to zero.
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</description>
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</method>
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<method name="set_flag">
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<return type="void">
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</return>
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<argument index="0" name="flag" type="int" enum="GeometryInstance3D.Flags">
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</argument>
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<argument index="1" name="value" type="bool">
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</argument>
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<description>
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Sets the [enum GeometryInstance3D.Flags] specified. See [enum GeometryInstance3D.Flags] for options.
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</description>
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</method>
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<method name="set_shader_instance_uniform">
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<return type="void">
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</return>
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@@ -64,6 +44,10 @@
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<member name="extra_cull_margin" type="float" setter="set_extra_cull_margin" getter="get_extra_cull_margin" default="0.0">
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The extra distance added to the GeometryInstance3D's bounding box ([AABB]) to increase its cull box.
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</member>
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<member name="gi_lightmap_scale" type="int" setter="set_lightmap_scale" getter="get_lightmap_scale" enum="GeometryInstance3D.LightmapScale" default="0">
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</member>
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<member name="gi_mode" type="int" setter="set_gi_mode" getter="get_gi_mode" enum="GeometryInstance3D.GIMode" default="0">
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</member>
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<member name="lod_max_distance" type="float" setter="set_lod_max_distance" getter="get_lod_max_distance" default="0.0">
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The GeometryInstance3D's max LOD distance.
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[b]Note:[/b] This property currently has no effect.
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@@ -84,11 +68,6 @@
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The material override for the whole geometry.
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If a material is assigned to this property, it will be used instead of any material set in any material slot of the mesh.
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</member>
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<member name="use_dynamic_gi" type="bool" setter="set_flag" getter="get_flag" default="false">
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</member>
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<member name="use_in_baked_light" type="bool" setter="set_flag" getter="get_flag" default="false">
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If [code]true[/code], this GeometryInstance3D will be used when baking lights using a [GIProbe].
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</member>
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</members>
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<constants>
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<constant name="SHADOW_CASTING_SETTING_OFF" value="0" enum="ShadowCastingSetting">
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@@ -106,16 +85,21 @@
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Will only show the shadows casted from this object.
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In other words, the actual mesh will not be visible, only the shadows casted from the mesh will be.
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</constant>
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<constant name="FLAG_USE_BAKED_LIGHT" value="0" enum="Flags">
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Will allow the GeometryInstance3D to be used when baking lights using a [GIProbe].
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<constant name="GI_MODE_DISABLED" value="0" enum="GIMode">
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</constant>
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<constant name="FLAG_USE_DYNAMIC_GI" value="1" enum="Flags">
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<constant name="GI_MODE_BAKED" value="1" enum="GIMode">
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</constant>
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<constant name="FLAG_DRAW_NEXT_FRAME_IF_VISIBLE" value="2" enum="Flags">
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Unused in this class, exposed for consistency with [enum RenderingServer.InstanceFlags].
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<constant name="GI_MODE_DYNAMIC" value="2" enum="GIMode">
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</constant>
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<constant name="FLAG_MAX" value="3" enum="Flags">
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Represents the size of the [enum Flags] enum.
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<constant name="LIGHTMAP_SCALE_1X" value="0" enum="LightmapScale">
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</constant>
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<constant name="LIGHTMAP_SCALE_2X" value="1" enum="LightmapScale">
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</constant>
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<constant name="LIGHTMAP_SCALE_4X" value="2" enum="LightmapScale">
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</constant>
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<constant name="LIGHTMAP_SCALE_8X" value="3" enum="LightmapScale">
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</constant>
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<constant name="LIGHTMAP_SCALE_MAX" value="4" enum="LightmapScale">
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</constant>
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</constants>
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</class>
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