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doc: Sync classref with current source

Adds API changes from the new GPU lightmapper.
This commit is contained in:
Rémi Verschelde
2020-05-12 10:10:34 +02:00
parent 845ac76b23
commit d3bd219362
22 changed files with 317 additions and 185 deletions

View File

@@ -9,15 +9,6 @@
<tutorials>
</tutorials>
<methods>
<method name="get_flag" qualifiers="const">
<return type="bool">
</return>
<argument index="0" name="flag" type="int" enum="GeometryInstance3D.Flags">
</argument>
<description>
Returns the [enum GeometryInstance3D.Flags] that have been set for this object.
</description>
</method>
<method name="get_shader_instance_uniform" qualifiers="const">
<return type="Variant">
</return>
@@ -35,17 +26,6 @@
Overrides the bounding box of this node with a custom one. To remove it, set an [AABB] with all fields set to zero.
</description>
</method>
<method name="set_flag">
<return type="void">
</return>
<argument index="0" name="flag" type="int" enum="GeometryInstance3D.Flags">
</argument>
<argument index="1" name="value" type="bool">
</argument>
<description>
Sets the [enum GeometryInstance3D.Flags] specified. See [enum GeometryInstance3D.Flags] for options.
</description>
</method>
<method name="set_shader_instance_uniform">
<return type="void">
</return>
@@ -64,6 +44,10 @@
<member name="extra_cull_margin" type="float" setter="set_extra_cull_margin" getter="get_extra_cull_margin" default="0.0">
The extra distance added to the GeometryInstance3D's bounding box ([AABB]) to increase its cull box.
</member>
<member name="gi_lightmap_scale" type="int" setter="set_lightmap_scale" getter="get_lightmap_scale" enum="GeometryInstance3D.LightmapScale" default="0">
</member>
<member name="gi_mode" type="int" setter="set_gi_mode" getter="get_gi_mode" enum="GeometryInstance3D.GIMode" default="0">
</member>
<member name="lod_max_distance" type="float" setter="set_lod_max_distance" getter="get_lod_max_distance" default="0.0">
The GeometryInstance3D's max LOD distance.
[b]Note:[/b] This property currently has no effect.
@@ -84,11 +68,6 @@
The material override for the whole geometry.
If a material is assigned to this property, it will be used instead of any material set in any material slot of the mesh.
</member>
<member name="use_dynamic_gi" type="bool" setter="set_flag" getter="get_flag" default="false">
</member>
<member name="use_in_baked_light" type="bool" setter="set_flag" getter="get_flag" default="false">
If [code]true[/code], this GeometryInstance3D will be used when baking lights using a [GIProbe].
</member>
</members>
<constants>
<constant name="SHADOW_CASTING_SETTING_OFF" value="0" enum="ShadowCastingSetting">
@@ -106,16 +85,21 @@
Will only show the shadows casted from this object.
In other words, the actual mesh will not be visible, only the shadows casted from the mesh will be.
</constant>
<constant name="FLAG_USE_BAKED_LIGHT" value="0" enum="Flags">
Will allow the GeometryInstance3D to be used when baking lights using a [GIProbe].
<constant name="GI_MODE_DISABLED" value="0" enum="GIMode">
</constant>
<constant name="FLAG_USE_DYNAMIC_GI" value="1" enum="Flags">
<constant name="GI_MODE_BAKED" value="1" enum="GIMode">
</constant>
<constant name="FLAG_DRAW_NEXT_FRAME_IF_VISIBLE" value="2" enum="Flags">
Unused in this class, exposed for consistency with [enum RenderingServer.InstanceFlags].
<constant name="GI_MODE_DYNAMIC" value="2" enum="GIMode">
</constant>
<constant name="FLAG_MAX" value="3" enum="Flags">
Represents the size of the [enum Flags] enum.
<constant name="LIGHTMAP_SCALE_1X" value="0" enum="LightmapScale">
</constant>
<constant name="LIGHTMAP_SCALE_2X" value="1" enum="LightmapScale">
</constant>
<constant name="LIGHTMAP_SCALE_4X" value="2" enum="LightmapScale">
</constant>
<constant name="LIGHTMAP_SCALE_8X" value="3" enum="LightmapScale">
</constant>
<constant name="LIGHTMAP_SCALE_MAX" value="4" enum="LightmapScale">
</constant>
</constants>
</class>