1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

Fix issues regarding reload of resources in imported scenes. Closes #10017

This commit is contained in:
Juan Linietsky
2017-08-31 18:57:03 -03:00
parent 909c1fd120
commit d39e79e7ec
11 changed files with 116 additions and 63 deletions

View File

@@ -1509,6 +1509,8 @@ void EditorFileSystem::reimport_files(const Vector<String> &p_files) {
if (!is_scanning()) {
emit_signal("filesystem_changed");
}
emit_signal("resources_reimported", p_files);
}
void EditorFileSystem::_bind_methods() {
@@ -1524,6 +1526,7 @@ void EditorFileSystem::_bind_methods() {
ADD_SIGNAL(MethodInfo("filesystem_changed"));
ADD_SIGNAL(MethodInfo("sources_changed", PropertyInfo(Variant::BOOL, "exist")));
ADD_SIGNAL(MethodInfo("resources_reimported", PropertyInfo(Variant::POOL_STRING_ARRAY, "resources")));
}
void EditorFileSystem::_update_extensions() {