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Fix the logic to restart the Godot application

This commit is contained in:
Fredia Huya-Kouadio
2022-05-23 12:33:15 -07:00
parent 9923851370
commit d38ffda2c3
9 changed files with 163 additions and 88 deletions

View File

@@ -102,8 +102,6 @@ String _get_screen_sizes_tag(const Ref<EditorExportPreset> &p_preset);
String _get_xr_features_tag(const Ref<EditorExportPreset> &p_preset);
String _get_instrumentation_tag(const Ref<EditorExportPreset> &p_preset);
String _get_activity_tag(const Ref<EditorExportPreset> &p_preset);
String _get_application_tag(const Ref<EditorExportPreset> &p_preset, bool p_has_storage_permission);