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Update Node::get_configuration_warnings signature
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@@ -327,8 +327,8 @@ float GPUParticles2D::get_interp_to_end() const {
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return interp_to_end_factor;
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}
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PackedStringArray GPUParticles2D::get_configuration_warnings() const {
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PackedStringArray warnings = Node2D::get_configuration_warnings();
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Array GPUParticles2D::get_configuration_warnings() const {
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Array warnings = Node2D::get_configuration_warnings();
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if (process_material.is_null()) {
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warnings.push_back(RTR("A material to process the particles is not assigned, so no behavior is imprinted."));
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