From d3792efa891579795b007788a93c7363c4efc524 Mon Sep 17 00:00:00 2001 From: Chaosus Date: Thu, 19 Jun 2025 19:19:00 +0300 Subject: [PATCH] Prevent ternary expression with a sampler types in shaders --- servers/rendering/shader_language.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp index ec7427b4987..bf42f737f4d 100644 --- a/servers/rendering/shader_language.cpp +++ b/servers/rendering/shader_language.cpp @@ -2003,7 +2003,7 @@ bool ShaderLanguage::_validate_operator(const BlockNode *p_block, const Function DataType nb = p_op->arguments[1]->get_datatype(); DataType nc = p_op->arguments[2]->get_datatype(); - valid = na == TYPE_BOOL && (nb == nc); + valid = na == TYPE_BOOL && (nb == nc) && !is_sampler_type(nb); ret_type = nb; ret_size = sa; } break;