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GDScript LSP: Implement signatureHelp
Enable smart resolve default to true as it is required for script symbol lookup
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@@ -50,6 +50,7 @@ void GDScriptTextDocument::_bind_methods() {
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ClassDB::bind_method(D_METHOD("hover"), &GDScriptTextDocument::hover);
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ClassDB::bind_method(D_METHOD("definition"), &GDScriptTextDocument::definition);
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ClassDB::bind_method(D_METHOD("declaration"), &GDScriptTextDocument::declaration);
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ClassDB::bind_method(D_METHOD("signatureHelp"), &GDScriptTextDocument::signatureHelp);
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ClassDB::bind_method(D_METHOD("show_native_symbol_in_editor"), &GDScriptTextDocument::show_native_symbol_in_editor);
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}
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@@ -387,6 +388,20 @@ Variant GDScriptTextDocument::declaration(const Dictionary &p_params) {
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return arr;
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}
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Variant GDScriptTextDocument::signatureHelp(const Dictionary &p_params) {
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Variant ret;
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lsp::TextDocumentPositionParams params;
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params.load(p_params);
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lsp::SignatureHelp s;
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if (OK == GDScriptLanguageProtocol::get_singleton()->get_workspace()->resolve_signature(params, s)) {
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ret = s.to_json();
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}
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return ret;
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}
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GDScriptTextDocument::GDScriptTextDocument() {
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file_checker = FileAccess::create(FileAccess::ACCESS_RESOURCES);
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}
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