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#18051: Do not use var in a for-loop, or where type is not obvious

(cherry picked from commit e59fad3924)
This commit is contained in:
Xavier Cho
2018-04-17 07:33:42 +09:00
committed by Hein-Pieter van Braam
parent 72bcacf2b6
commit d330bee1c2
7 changed files with 22 additions and 22 deletions

View File

@@ -9,7 +9,7 @@ namespace Godot
{
var ret = new Dictionary<object, object>();
for (var i = 0; i < keys.Length; i++)
for (int i = 0; i < keys.Length; i++)
{
ret.Add(keys[i], values[i]);
}