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Reload built-in script after create to allow dropping nodes into it
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@@ -390,6 +390,8 @@ void ScriptCreateDialog::_create_new() {
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if (is_built_in) {
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if (is_built_in) {
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scr->set_name(internal_name->get_text());
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scr->set_name(internal_name->get_text());
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// Make sure the script is compiled to make its type recognizable.
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scr->reload();
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} else {
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} else {
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String lpath = ProjectSettings::get_singleton()->localize_path(file_path->get_text());
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String lpath = ProjectSettings::get_singleton()->localize_path(file_path->get_text());
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scr->set_path(lpath);
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scr->set_path(lpath);
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