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Fix many asan and ubsan reported issues
This allows most demos to run without any ubsan or asan errors. There are still some things in thirdpart/ and some things in AudioServer that needs a look but this fixes a lot of issues. This should help debug less obvious issues, hopefully. This fixes #25217 and fixes #25218
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@@ -4113,7 +4113,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
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uniform.order = uniforms++;
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}
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uniform.type = type;
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uniform.precission = precision;
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uniform.precision = precision;
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//todo parse default value
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@@ -4264,7 +4264,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
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ShaderNode::Varying varying;
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varying.type = type;
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varying.precission = precision;
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varying.precision = precision;
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varying.interpolation = interpolation;
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shader->varyings[name] = varying;
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