1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Fix many asan and ubsan reported issues

This allows most demos to run without any ubsan or asan errors. There
are still some things in thirdpart/ and some things in AudioServer that
needs a look but this fixes a lot of issues. This should help debug less
obvious issues, hopefully.

This fixes #25217 and fixes #25218
This commit is contained in:
Hein-Pieter van Braam
2019-01-30 02:12:41 +01:00
parent 35bb52011a
commit d308eb091a
16 changed files with 198 additions and 131 deletions

View File

@@ -45,10 +45,11 @@ class GDScript;
struct GDScriptDataType {
bool has_type;
enum {
UNINITIALIZED,
BUILTIN,
NATIVE,
SCRIPT,
GDSCRIPT
GDSCRIPT,
} kind;
Variant::Type builtin_type;
StringName native_type;
@@ -58,6 +59,8 @@ struct GDScriptDataType {
if (!has_type) return true; // Can't type check
switch (kind) {
case UNINITIALIZED:
break;
case BUILTIN: {
Variant::Type var_type = p_variant.get_type();
bool valid = builtin_type == var_type;
@@ -113,6 +116,8 @@ struct GDScriptDataType {
PropertyInfo info;
if (has_type) {
switch (kind) {
case UNINITIALIZED:
break;
case BUILTIN: {
info.type = builtin_type;
} break;
@@ -134,7 +139,9 @@ struct GDScriptDataType {
}
GDScriptDataType() :
has_type(false) {}
has_type(false),
kind(UNINITIALIZED),
builtin_type(Variant::NIL) {}
};
class GDScriptFunction {