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Small changes to the SpriteFrames editor
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@@ -39,25 +39,25 @@
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#include "scene/gui/split_container.h"
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#include "scene/gui/tree.h"
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class SpriteFramesEditor : public PanelContainer {
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class SpriteFramesEditor : public HSplitContainer {
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GDCLASS(SpriteFramesEditor, PanelContainer);
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GDCLASS(SpriteFramesEditor, HSplitContainer);
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Button *load;
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Button *_delete;
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Button *copy;
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Button *paste;
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Button *empty;
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Button *empty2;
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Button *move_up;
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Button *move_down;
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ToolButton *load;
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ToolButton *_delete;
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ToolButton *copy;
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ToolButton *paste;
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ToolButton *empty;
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ToolButton *empty2;
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ToolButton *move_up;
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ToolButton *move_down;
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ItemList *tree;
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bool loading_scene;
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int sel;
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HSplitContainer *split;
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Button *new_anim;
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Button *remove_anim;
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ToolButton *new_anim;
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ToolButton *remove_anim;
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Tree *animations;
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SpinBox *anim_speed;
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